local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
main_id = 11023
L0_1 = {}
L1_1 = 1102314
L2_1 = 1102301
L3_1 = 1102302
L4_1 = 1102303
L5_1 = 1102304
L6_1 = 1102305
L7_1 = 1102306
L8_1 = 1102307
L9_1 = 1102308
L10_1 = 1102312
L11_1 = 1102309
L12_1 = 1102313
L13_1 = 1102310
L14_1 = 1102311
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1102301"] = L1_1
L1_1 = {}
L0_1["1102302"] = L1_1
L1_1 = {}
L0_1["1102303"] = L1_1
L1_1 = {}
L0_1["1102304"] = L1_1
L1_1 = {}
L0_1["1102305"] = L1_1
L1_1 = {}
L0_1["1102306"] = L1_1
L1_1 = {}
L0_1["1102307"] = L1_1
L1_1 = {}
L0_1["1102308"] = L1_1
L1_1 = {}
L0_1["1102309"] = L1_1
L1_1 = {}
L0_1["1102310"] = L1_1
L1_1 = {}
L0_1["1102311"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1102301"] = L1_1
L1_1 = {}
L0_1["1102302"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "SaltBowlZL"
L3_1.scene_id = 1056
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10302
L4_1.alias = "Npc10302"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "SaltBowlYuren"
L4_1.scene_id = 1056
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10303
L5_1.alias = "Npc10303"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "SaltBowlGirl"
L5_1.scene_id = 1056
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1102303"] = L1_1
L1_1 = {}
L0_1["1102304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "SaltRulerZL"
L3_1.scene_id = 1056
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10302
L4_1.alias = "Npc10302"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "SaltRulerYuren"
L4_1.scene_id = 1056
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10303
L5_1.alias = "Npc10303"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "SaltRulerGirl"
L5_1.scene_id = 1056
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1102305"] = L1_1
L1_1 = {}
L0_1["1102306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "SaltRulerZL"
L3_1.scene_id = 1056
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10302
L4_1.alias = "Npc10302"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "SaltRulerYuren"
L4_1.scene_id = 1056
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10303
L5_1.alias = "Npc10303"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "SaltRulerGirl"
L5_1.scene_id = 1056
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1102307"] = L1_1
L1_1 = {}
L0_1["1102308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "BrokenBladeZL"
L3_1.scene_id = 1056
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10303
L4_1.alias = "Npc10303"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "BrokenBladeGril"
L4_1.scene_id = 1056
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1102309"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "EndGateZL"
L3_1.scene_id = 1056
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10303
L4_1.alias = "Npc10303"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "EndGateGirl1"
L4_1.scene_id = 1056
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1102310"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "EndRoomZL"
L3_1.scene_id = 1056
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10303
L4_1.alias = "Npc10303"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "EndRoomGirl1"
L4_1.scene_id = 1056
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1102311"] = L1_1
quest_data = L0_1
